Welcome!

Welcome to OtherSide Entertainment! We’re a brand new game studio focused on rebooting classic game franchises. For our first title we’re bringing back the classic Ultima™ Underworld franchise, which we’re calling Underworld Ascendant™. Our team include some of the folks who created the original franchise. When we made the original we looked to redefine the fantasy RPG genre. With the reboot we’re going right back to innovating, and our goal is to make the franchise more vital than ever. We are just getting started so little to see as yet, but rest assured, in the weeks to come we will be showing more and more. In the mean time we’d love to hear from you, because as fans you are an essential part of this franchise. Hit us up on Twitter @otherside_games and let us know what you loved about the Underworlds. Stay tuned here for updates and news.

  –Paul Neurath, Founder

Lost and Found

Ultima Underworld, Lost & Found

 

When we completed Ultima Underworld II in 1993, I never imagined that this classic fantasy RPG franchise would go dark for the two decades.

The Underworld’s were arguably the first immersive 1st person games. Not only were they the first to create a real-time 3D texture-mapped world, they also pioneered player-driven sandbox gameplay. They influenced a whole generation of games: Doom, Thief, Deus Ex, Skyrim, BioShock and more. Today, leading game designers view the Underworlds as still astonishingly modern in design.

 But when released, the games were years ahead of their time and didn't fit into the established genres of that era. This contributed to the franchise falling between the cracks and becoming lost in the publisher’s labyrinth depths. Over the years I’ve tried without success to raise the Underworld series back up. Just now have the stars aligned so this can happen.

I started OtherSide Entertainment an indie studio to rekindle this classic. Joining me is an incredible team of developers, who will be introducing themselves over the coming weeks.  Some worked with me on the original Underworlds, along with Looking Glass favorites like System Shock and Thief. Others contributed to more recent classics including Deus Ex and BioShock Infinite. We have deep understanding of the genre, and share a passion for bringing Underworld back.

The newest incarnation of the franchise, Underworld Ascendant, will retain the distinctive fantasy RPG gameplay of the originals. We already have an early prototype running on the PC.  At that same time we will be pushing forward with new innovations --- I can’t wait to tell you more about what we have planned!

But this can only happen with your help. As an indie studio, we are looking to our fans to fund a significant portion of the development through our upcoming Kickstarter campaign, which begins on February 4th. We aren't shy about our ambitions to make a great game, but that takes serious resources and effort.

Beyond funding, we are inviting you in on the making of Underworld Ascendant. Rarely have fans been able to participate in the often unpredictable, sometimes messy creative process that gives birth to innovative games. We hope you’ll join us on this adventure!

Paul Neurath

Founder | OtherSide Entertainment

Ultima Underworld Spiritual Successor in the Works

Last seen in 1993, the classic PC series is coming back; Kickstarter for Underworld Ascendant launching next monthRead more.

Paul Neurath Brings Iconic Franchise Back With Underworld Ascendant

In 1992, Looking Glass Studios released Ultima Underworld. It was the first RPG to feature a first-person perspective in a 3D environment, and would go on to influence a generation of developers, many of whom would work on Thief, System Shock, Bioshock and Dishonored.

And now, 23 years after the original's release, creator Paul Neurath is returning to the franchise with Underworld Ascendant.  Read full article and watch the video.