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  • February 23, 2019, 05:14:56 PM
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News:

"IT'S A NICELY DESIGNED GAME AS LONG AS YOU DON'T WANT ANY MEANING IN YOUR LIFE."-TIM

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Author Topic: Jan 22 Weekly Update  (Read 635 times)

DawnrazorDCLXVI

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Re: Jan 22 Weekly Update
« Reply #15 on: January 25, 2019, 05:07:13 PM »

I fully agree with what Trenchknife said. We need to have openable shortcuts for backtracking.
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Flug

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Re: Jan 22 Weekly Update
« Reply #16 on: January 25, 2019, 06:45:45 PM »

The layered continuous level descent sounds ideal. Some shortcuts might be earned, but by definition that deep slog is atmospheric if it means possible reasons random encounters, and health management's

Mad hat on... Is there the remotest chance of dialog NPCs  and factions being considered if improvements lead to more sales and a revival of sorts?
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